In this article, I’ll argue that you’d better pay just as much attention to the quantity of stories you produce as the quality. The stark reality is: the slushpile system is a numbers game. If you don’t have lots of stories in inventory, it’s a game that’s difficult to win.
Continue readingCategory: Slush Wars
My adventures in slush piles.
DSF Buys “Lord Parrington’s Promotion”
Daily Science Fiction recently purchased my short story “Lord Parrington’s Promotion”.
Continue readingSlush Wars: First Quarter Results
My writing progress in the first quarter of 2019.
Continue readingBrittle Daydreams Final Cover Art
Just received the final cover art for Brittle Daydreams and couldn’t be happier.
Continue reading“Gator and the Big Buzz” Accepted by FFO
My story “Gator and the Big Buzz” was officially accepted at FFO today. Here’s how that happened.
Continue readingAnother Way to Get Rejected: IGMS Shutters
I got a rejection email today from Orson Scott Card’s Intergalactic Medicine Show, but it wasn’t the usual type. …
Continue readingThe Short Story Funnel: Tune Up Your Writing Process
In this post I present a model for short story development, from initial idea through sale, as a way to improve your writing productivity.
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